UIFlow Pro¶
Pro Feature
This section covers UIFlow Pro, the paid productivity pack that extends the Free framework with advanced components, editor tooling, and debugging features.
UIFlow Pro is designed for teams that outgrow the Free framework and need:
- Advanced components: rich data grids, virtual lists, inventory grids, tree views, charts, and world-space UI.
- Editor tooling: theme editor, profiler, flow graph, and page viewer integrated into the Godot editor.
- Runtime debugger: inspect the navigation stack, object pool, event bus, memory usage, and bindings in real time.
- Production-ready examples: the Survivors ARPG demo shows how to build a full game UI with UIFlow Pro.
Free vs Pro at a Glance¶
| Capability | Free | Pro |
|---|---|---|
| Stack navigation & lifecycle | ✓ | ✓ |
| Fade / Slide / Scale / Timeline transitions | ✓ | ✓ + custom Pro transitions |
| Toast, Confirm, Alert, basic DataGrid | ✓ | ✓ + advanced DataGrid, VirtualList, InventoryGrid, TreeView, ChartView |
| Event bus & data binding | ✓ | ✓ + enhanced binding debug |
| Theme system | ✓ | ✓ + Theme Manager |
| Runtime debugger | — | ✓ |
| Editor flow graph / page viewer | — | ✓ |
| Survivors ARPG demo | — | ✓ |
Who Should Consider Pro¶
- Projects with complex inventory, skill trees, shops, or dialogue systems.
- Teams that want visual editor tooling instead of hand-editing resources.
- Developers who need runtime visibility into UI state without adding print statements.