Your First Combo
A Combo is a sequence of effects arranged on a timeline. This page walks you through creating a "hit" combo.
1. Create the Combo
- Select your
GFFPlayernode. - In the Inspector, under Combos, click the + button.
- A new Combo key appears, for example
Combo_1.
2. Add Effects
- Click the Combo key to select it.
- Under Combo Effects, choose an effect type from the dropdown and click + Add.
- Add a few effects:
Flashat0.0sShake Positionat0.0sScaleat0.05s
3. Edit in Timeline
Click Edit in Timeline to open the Timeline Editor. Here you can:
- Drag effects between tracks.
- Adjust start time and duration.
- Enable/disable entries.
4. Play It
Tips
- Keep effects short and punchy (0.05–0.3s) for responsive game feel.
- Use multiple tracks to layer independent transforms (position + scale + color).
- Enable
auto_playon the GFFPlayer to test the combo immediately when running the scene.